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Dungeon siege vs dungeon siege 2
Dungeon siege vs dungeon siege 2






dungeon siege vs dungeon siege 2 dungeon siege vs dungeon siege 2

As the tyrannical god Zaramoth struck the final blow through Azunai's trembling shield, the earth shook. A thousand years ago, the crusaders of Azunai crossed swords with the legions of Zaramoth in the final battle of a century-long rebellion.

dungeon siege vs dungeon siege 2

In Dungeon Siege II, you will be called on to again wield sword and spell to save the world from a growing abomination many years in the making. Don't forget your coat! It's cold out there.It's been a generation since you vanquished the evil that plagued the Land of Ehb, and now a new menace has awakened. You can read the full interview, "Reinventing Dungeon Siege", here. On the flipside, I think more what gamers should expect when they go out and buy a game is that they get an experience that's worth their money. There are so many more layers that it's very hard to catch all the bugs. Usually in an old 2D Nintendo game a bug is no more than a few lines of code to fix, whereas in a 3D game it could be something in the animation system stomping memory in the renderer. I think the big difference is that the core technology of games has gotten more complex and it's very difficult to get out all the little bugs. I personally remember old PC games and even old Nintendo games that had tons of bugs. I think older games were just as buggy, but we're more tuned-in at looking for the bugs. This was his response to whether gamers have the right to expect bug-free games at launch. It's always good sequel or DLC material.Īnd talk about bugs a little bit. I think having a more fleshed-out tutorial system for the stats and what they do and how they function would be a nice thing. I think our loot system has a lot of strengths but one of the weaknesses is that it's not very clearly communicated what each of the stats does. I think if there are PC gamers who are having a negative reaction it's less about what the combat is, it's more how the combat controls.Ĭhapman was also, however, willing to talk about smaller changes that he would have made if he could. One review - I can't remember which - said if you play with a game pad the combat is great, so right now we're working on improving the PC controls through an update. Basically, I think as long as PC gamers have a good way to control the combat they will enjoy it. I've yet to play the PC version of DS3, but I was witness to Alec's agitated bellowing about the PC controls (among other things), so I'm going to go ahead an assume that this is a good thing.Ĭhapman had this to say about the PC controls:Īctually this is one thing I would have liked to have spent more time on. Obsidian lead designer Nathaniel Chapman has stated in an interview with Eurogamer that the developers are currently working on a patch to improve the PC version of Dungeon Siege 3's keyboard and mouse controls.








Dungeon siege vs dungeon siege 2