

(That is, you can't equip a Plated Vest and a Stasis Vest on the same soldier at the same time Hellweave and Nanoscale Vests count even though they're not Experimental Armor results) All vests provide at least 1 HP, with the Experimental ones having additional effects that set them apart from each other.

Everything it produces is a 'vest' Item, eating an Item slot and incompatible with all other Vest types. Like Experimental Ammo and Experimental Grenade, it just costs 1 Elerium Core to get started, no other resources necessary, though it takes slightly longer to build with a base of 12 days of production, 6 with an Engineer assigned. Experimental Armor is the first Experimental Project that isn't available right out the gate, requiring you complete the ADVENT Shieldbearer Autopsy to unlock.
